

The whole id Tech 4 swath tried to cover the gamut: DOOM 3's MP was the 4-player limited variety like DOOM's was in the 90's, Quake 4 tried to be Quake 3 with a graphics upgrade, and ETQW was covering the team/objective/vehicle-based genre like TF2 would go on to rule. Well something people need to remember is they did the whole "Quake 3 with better graphics" thing before.


Tomorrow, id plans to roll out a look at the first arena called Blood Covenant. But as soon as she touched the Orb she was pulled out of her world and ended up in the Dreamlands, an extradimensional realm where champions from the waking world are trapped in eternal battle." "When the Fathom Orb was breached by an attacker, Nyx was sent to the Orb to stop the insurgent and prevent a non-Melem from learning the Ghost Walk ability. As a Fathom Agent, Nyx is one of the Melem’s most skilled assassins, and an incredibly adept Ghost Walker. But even the peaceful Melem call upon warriors when the need is great. If you like a little lore with your shooters, here is the background on Nyx: "Harnessing the energy of the sacred Fathom Orb, Nyx’s people – the Melem – have learned how to “Ghost Walk.” By doing so they temporarily phase-shift themselves into another dimension, allowing them to bypass threats. Wall Jump can help players traverse wide distances between heights or gain the upper hand in a showdown with foes by creating more space to aim and frag. Passive Ability - Wall Jump: Nyx’s Passive Ability extends her mobility by allowing her to jump twice – once off the floor and another time off of a nearby wall.Re-materializing in the same spot as an enemy will result in an instant Ability Kill. Players can use this ability to escape tough battles, maneuver unseen behind unsuspecting enemies, or even avoid damage from incoming projectiles.

